Juvenile 400 degreez .zip
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You will need the tools of the trade, sewing kits. Magery if you want to be able to retaliate. magery or chivalry mostly for travelling and healing if you should run into anything hostile.Lumberjacking only if you also choose carpentry.Such items are listed on the ‘ Carpentry Items‘ page. Carpentry combines with Tailoring to make some house add-ons and furniture.Mining only if you also choose Blacksmithy.Īn alternative to blacksmith/mining would be carpentry/lumberjacking.Blacksmithy not essential, but allows you to add metal armor and weapons to your range.
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Imbuing a relatively new skill, allows you to add magic properties to your crafted items, either in a controlled way through the imbuing skill or more randomly, but also more powerfully, through Runic Reforging.Tinkering allows you to make your own tools.Arms Lore gives bonuses to exceptionally made items in addition to the normal Exceptional Bonus.Tailoring obviously, select this as a starting skill at 50% (there is no accelerated gain quest for this skill).Ultima Online being the sandbox it is, nothing is set in stone. When working with leather to make armor, armslore, base properties, material bonuses and runic bonuses also apply.
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Tailoring is the skill which allows a character to make clothing and leather armor, it has much in common with blacksmithing in that training to 70 skill can be done through Bulk Orders interspersed with Tailoring Quests from Heartwood Elves.